shadow_rect
renders a shadow rectangle on your screen
render.shadow_rect(vec2.new(10, 10), vec2.new(50, 50), color.new(255, 0, 0, 255), 20.0, vec2.new(0, 0))
argument types: (vec2 min, vec2 max, color, float thickness, vec2 offset)
Last updated
renders a shadow rectangle on your screen
render.shadow_rect(vec2.new(10, 10), vec2.new(50, 50), color.new(255, 0, 0, 255), 20.0, vec2.new(0, 0))
argument types: (vec2 min, vec2 max, color, float thickness, vec2 offset)
Last updated